AI Insights · Timothy · September 2022
Top 5 Snake Games on iOS in New Zealand Q3 2022
The third quarter of 2022 saw varied performance among the top 5 snake games on iOS in New Zealand, with fluctuating downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
The third quarter of 2022 presented a diverse performance landscape for the top 5 snake games on iOS in New Zealand. Below is a detailed breakdown of their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Snake Rivals - io Snakes Games by Supersolid Ltd showed a significant fluctuation in weekly downloads, peaking at 671 in mid-July and dropping to 8 in early September. Weekly revenue saw a peak of approximately $305 in early August, but tended to hover around lower values, ending the quarter at $82. Active users rose to 1.3K in mid-July but gradually declined to 363 by the end of September.
Little Big Snake from LittleBigSnake, Inc had more stable metrics. Weekly downloads reached a low of 4 in early September and peaked at 51 in the last week of September. Revenue fluctuated, with a peak of around $91 in late August and ending at $36. Active users ranged from 69 in early September to 114 at the end of the quarter.
Snake.io - Fun Online Snake by Kooapps had a strong performance in downloads, peaking at 901 in mid-July and ending the quarter at 811. Revenue remained relatively low but consistent, peaking at $51 in early July. Active users saw a high of 3.9K in mid-July and maintained a strong presence, ending the quarter at 3.1K.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited experienced moderate fluctuations. Downloads peaked at 90 in late July and ended at 29 in late September. Revenue hit a high of $48 in mid-September. Active users showed a gradual decline, peaking at 479 in early August and finishing the quarter at 333.
Worm.io - Snake & Worm IO Game by Quyen Doan had the lowest activity among the five. Downloads peaked at 46 in early July but generally remained low, ending at 10 in late September. Revenue was minimal, peaking at $41 in mid-July. Active users declined from 421 in early July to 296 by the end of September.
For more detailed insights and comprehensive data, visit Sensor Tower.